Type | ground |
Category | Physical |
Power | 80 |
Accuracy | 100 |
PP | 10 |
Introduced | Generation 1 |
The user of Dig will burrow its way underground on the first turn, disappearing from view and becoming invulnerable to most attacks. On the second turn, Dig deals damage.
While underground, the Pokémon can only be hit by the moves Earthquake, Magnitude or Fissure, with Earthquake and Magnitude dealing twice normal damage. Moves from No Guard Pokémon, or any move following an identify move can also hit for regular power. The user also avoids end-of-turn damage from Sandstorm and Hail when underground.
If the user is holding a Power Herb, Dig executes in one turn.
When a Pokémon is holding Groundium Z and uses its Z-Power, Dig turns into Tectonic Rage and has base power 160.
Dig can be used to escape from caves. The player is returned to the location at which they entered, just like using an Escape Rope.
Gold Silver Crystal | 1st turn: Burrow 2nd turn: Attack |
Ruby Sapphire Emerald | Digs underground the first turn and strikes next turn. |
FireRed LeafGreen | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
Diamond Pearl Platinum HeartGold SoulSilver | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
Black White Black 2 White 2 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
X Y O.Ruby A.Sapphire | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
Sun Moon Ultra Sun Ultra Moon L.G. Pikachu L.G. Eevee | The user burrows, then attacks on the next turn. |
Sword Shield | The user burrows into the ground, then attacks on the next turn. |
B.Diamond S.Pearl | The user burrows into the ground, then attacks on the next turn. It can also be used to exit dungeons. |
English | Dig |
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Spanish | Excavar |
Italian | Fossa |
Japanese | あなをほる (Ana wo Horu) |
German | Schaufler |
French | Tunnel |