Type | normal |
Category | Physical |
Power | 70 |
Accuracy | 100 |
PP | 10 |
Introduced | Generation 1 |
Dizzy Punch deals damage and has a 20% chance of confusing the target.
Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.
When a Pokémon is holding Normalium Z and uses its Z-Power, Dizzy Punch turns into Breakneck Blitz and has base power 140.
Gold Silver Crystal | An attack that may cause confusion. |
Ruby Sapphire Emerald | A rhythmic punch that may confuse the foe. |
FireRed LeafGreen | The foe is hit with a rhythmic punch that may leave it confused. |
Diamond Pearl | The foe is hit with a rhythmically launched punch that may also leave it confused. |
Platinum HeartGold SoulSilver | The foe is hit with rhythmically launched punches that may also leave it confused. |
Black White Black 2 White 2 | The target is hit with rhythmically launched punches that may also leave it confused. |
X Y O.Ruby A.Sapphire | The target is hit with rhythmically launched punches. This may also leave the target confused. |
Sun Moon Ultra Sun Ultra Moon L.G. Pikachu L.G. Eevee | The target is hit with rhythmically launched punches. This may also leave the target confused. |
Sword Shield B.Diamond S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
English | Dizzy Punch |
---|---|
Spanish | Puño Mareo |
Italian | Stordipugno |
Japanese | ピヨピヨパンチ (Piyopiyo Punch) |
German | Irrschlag |
French | Uppercut |