Dizzy Punch

Move data

Typenormal
CategoryPhysical
Power70
Accuracy100
PP10
IntroducedGeneration 1

Dizzy Punch deals damage and has a 20% chance of confusing the target.

Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.

When a Pokémon is holding Normalium Z and uses its Z-Power, Dizzy Punch turns into Breakneck Blitz and has base power 140.

Game descriptions

Gold
Silver
Crystal
An attack that may cause confusion.
Ruby
Sapphire
Emerald
A rhythmic punch that may confuse the foe.
FireRed
LeafGreen
The foe is hit with a rhythmic punch that may leave it confused.
Diamond
Pearl
The foe is hit with a rhythmically launched punch that may also leave it confused.
Platinum
HeartGold
SoulSilver
The foe is hit with rhythmically launched punches that may also leave it confused.
Black
White
Black 2
White 2
The target is hit with rhythmically launched punches that may also leave it confused.
X
Y
O.Ruby
A.Sapphire
The target is hit with rhythmically launched punches. This may also leave the target confused.
Sun
Moon
Ultra Sun
Ultra Moon
L.G. Pikachu
L.G. Eevee
The target is hit with rhythmically launched punches. This may also leave the target confused.
Sword
Shield
B.Diamond
S.Pearl
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Other languages

EnglishDizzy Punch
SpanishPuño Mareo
ItalianStordipugno
Japaneseピヨピヨパンチ (Piyopiyo Punch)
GermanIrrschlag
FrenchUppercut

Pokémon that learn Dizzy Punch: