Type | fighting |
Category | Physical |
Power | 100 |
Accuracy | 95 |
PP | 10 |
Introduced | Generation 1 |
Jump Kick deals damage, however, if it misses the user keeps going and crashes, losing 1⁄2 of its maximum HP. Jump Kick cannot be used if Gravity is in effect.
When a Pokémon is holding Fightinium Z and uses its Z-Power, Jump Kick turns into All-Out Pummeling and has base power 180.
Gold Silver Crystal | May miss, damaging the user. |
Ruby Sapphire Emerald | A strong jumping kick. May miss and hurt the kicker. |
FireRed LeafGreen | The user jumps up high, then kicks. If it misses, the user hurts itself. |
Diamond Pearl Platinum HeartGold SoulSilver | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Black White Black 2 White 2 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
X Y O.Ruby A.Sapphire | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Sun Moon Ultra Sun Ultra Moon L.G. Pikachu L.G. Eevee | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
Sword Shield B.Diamond S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
English | Jump Kick |
---|---|
Spanish | Patada Salto |
Italian | Calciosalto |
Japanese | とびげり (Tobigeri) |
German | Sprungkick |
French | Pied Sauté |