Psychic Terrain

Move data

Typepsychic
CategoryStatus
Power0
Accuracy
PP10
IntroducedGeneration 7

Psychic Terrain creates a low-lying psychic field lasting 5 turns, that prevents grounded Pokémon from being hit by high-priority moves (such as Quick Attack or Sucker Punch). The power of Psychic type moves also increases while in effect.

Grounded Pokémon are simply those that are not raised. Raised Pokémon are any Flying types or those under the effects of Levitate, Magnet Rise or Telekinesis. Full details in glossary.

Psychic Terrain is a terrain condition and can coexist at the same time as weather conditions, but not other terrain conditions.

The move Nature Power turns into Psychic under Psychic Terrain.

When a Pokémon is holding Psychium Z and uses its Z-Power, Psychic Terrain turns into Z-Psychic Terrain and raises Special Attack one stage, in addition to its usual effect as above.

Game descriptions

Sun
Moon
Ultra Sun
Ultra Moon
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Sword
Shield
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
B.Diamond
S.Pearl
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Other languages

EnglishPsychic Terrain
SpanishCampo Psíquico
ItalianCampo Psichico
Japaneseサイコフィールド (Psycho Field)
GermanPsychofeld
FrenchChamp Psychique

Pokémon that learn Psychic Terrain: