Magic Room

Move data

Typepsychic
CategoryStatus
Power0
Accuracy
PP10
IntroducedGeneration 5

Magic Room suppresses the effects of held items for all Pokémon for five turns.

When a Pokémon is holding Psychium Z and uses its Z-Power, Magic Room turns into Z-Magic Room and raises Special Defense one stage, in addition to its usual effect as above.

Game descriptions

Black
White
Black 2
White 2
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
X
Y
O.Ruby
A.Sapphire
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Sun
Moon
Ultra Sun
Ultra Moon
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Sword
Shield
B.Diamond
S.Pearl
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Other languages

EnglishMagic Room
SpanishZona Mágica
ItalianMagicozona
Japaneseマジックルーム (Magic Room)
GermanMagieraum
FrenchZone Magique

Pokémon that learn Magic Room: