Double Iron Bash

Move data

Typesteel
CategoryPhysical
Power60
Accuracy100
PP5
IntroducedGeneration 7

Double Iron Bash deals damage, will strike twice (with 60 base power each time), and has a 30% chance of causing the target to flinch (if the target has not yet moved). Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.

When a Pokémon is holding Steelium Z and uses its Z-Power, Double Iron Bash turns into Corkscrew Crash.

Game descriptions

L.G. Pikachu
L.G. Eevee
The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
Sword
Shield
The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
B.Diamond
S.Pearl
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Other languages

EnglishDouble Iron Bash
SpanishFerropuño Doble
ItalianPugni Corazzati
Japaneseダブルパンツァー
GermanPanzerfäuste
FrenchÉcrous d’Poing

Pokémon that learn Double Iron Bash: